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Proxy workflow

Proxy editing: cutting 6K and 8K footage without a render farm

Every heavy project has the same shape: beautiful camera files the machine cannot play. Proxies replace playback, not quality, and in a browser workflow they are the difference between a slideshow and a working timeline.

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  • The timeline plays proxies, the render uses originals
  • Generated once per camera and reused across projects
  • Playback weight becomes a choice, not a constraint
A large glowing frame with smaller luminous frames flowing around it
Why proxies

What proxies are, in one paragraph

A proxy is a lighter copy of a camera file made for playback only: same length, same framing, smaller resolution and a codec the machine can decode in real time. The timeline shows the proxy; the export reads the original.

  • Lower resolution and friendlier codec, made for playback
  • Same length and sync as the original
  • Linked invisibly: the timeline moves between the two
  • Discarded when the project is delivered
Generating

When to generate and how big to make them

Generate proxies when playback stutters, which in practice means above 1080p on a thin machine, or any codec the decoder dislikes. A quarter resolution proxy is usually indistinguishable on a laptop screen.

  • Anything above 1080p on a light machine
  • Long-GOP or RAW codecs the machine struggles with
  • A quarter of source resolution is a good default
  • Generate the set while doing the first paper cut
Working

The workflow: proxy on, finish on originals

Turn proxies on for the cutting phase and switch back for the colour and delivery passes. Because exports read the originals, nothing about quality depends on how long the proxies lived or where they were made.

  • Proxy mode as a project-wide toggle
  • Colour and delivery read original media
  • Relink proxies when footage moves
  • Keep proxies out of the archive
In the browser

What proxies change in a cloud project

In the browser studio proxies are managed alongside the project: playback rolls into the lightest source for heavy media, and the final render always reaches for the original files on the storage side.

  • Playback chooses the lightest source automatically
  • No proxy housekeeping on the local machine
  • Render quality never depends on proxy settings
  • Swap machines without regenerating anything
Help

Frequently asked questions

Proxy workflow questions that come up before a first render.

Do proxies lower the quality of the final video?

No. Proxies exist for playback; exports read the original camera files. A proxy workflow can be left on for an entire edit without touching a single delivered pixel.

Should every project use proxies?

No. 1080p footage that plays smoothly needs nothing. Proxies pay for themselves when the source resolution, the codec or the machine makes scrolling a timeline painful.

How large should a proxy be?

A quarter of source resolution is the common default and holds up on laptop screens. Half resolution helps when the screen is large and the codec is still heavy.

What happens to proxy files once the project is done?

They can be discarded: the project resolves to originals for any future export. Archive the originals plus the project and leave the proxies out.

Ready when you are

Cut heavy footage in a tab

Open the studio with the camera files that usually stall an editor and let the proxy side of playback do its job.

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  • No install, no licence server
  • Google sign in, projects in the cloud
  • Cancel anytime
Proxy Editing Workflow | Online Video Editor | DaVinci Resolve